Wednesday, September 2, 2009

Day Ten

Tyr and Lathander opened a portal that took us to Sembia. We stepped through and arrived in a forest near a keep where the Pendant of Abyssal Warding was supposed to be. We approached the keep and found an open gate that led into it. Unfortunately, we could not open the gate without force. We wanted to be quiet, so we climbed the vine covered wall to get in. Two of us stayed up on the walkway to cover the area with ranged weapons and the other three descended steps into the courtyard.

There were five doors leading into various buildings down there. The three on the ground checked the first one, were attacked by a vampire and staked it. We dragged it into the sun to let it cook.

We checked the second door. There was a terrible, pungent odor of dookie emanating from behind it. We moved on. The next door opened into a hallway that probably led to a tower next door. We decided to save this for later.

We headed over to a fountain to check for secret triggers, items, etc. Buried under leaves and muck in the dried out fountain we found a portable hole. We rejoiced.

Next we entered the first door on the other side of the courtyard. Inside were three vampires. The cleric turned them and after a brief fight, they were staked and dragged out into the sun.

We noticed a door within the room and decided to examine it next.

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